﻿using UnityEngine;
using System.Collections;

public class CameraMov : MonoBehaviour {
	public GameObject personagem;


	// Use this for initialization
	void Start () 
	{

	}
	
	// Update is called once per frame
	void Update () 
	{
		this.transform.position = new Vector3(personagem.transform.position.x,7,-10);
	}
}
